Stormveil Castle

Right now, I am around a level 40. I wanted to discuss a couple of things that happened between the Castle Morne experience and Stormveil Castle, but I feel like Stormveil ends up coloring everything else. I’ll try to go through everything.

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Before discussing Stormveil Castle

Irina’s Quest

First of all, I still get annoyed every time I think about going all the way through the Castle Morne quest, talking to Irina, delivering the letter to her father, and then she dies anyway? What kind of game is this, what kind of world is this, what is going on?

What is the Story of Elden Ring

Actually, to bring up another point. What is the Lands-Between? Is it Limbo? Are all the player characters dead, but have yet to be judged? Is that why religion plays such a large role in the game? The “lands between” is just such an interesting name. The fact that we are playing as a “tarnished.” What does tarnished mean, how did we get to be tarnished, what tarnished us? I know that all the big bosses are demi-gods. But why were they dead, and why do they now need to be killed?

What is the Lands-Between

Also, what are we doing for the world of the lands between? I’m hoping that these questions will be answered in gameplay. That the story will lay itself out for me to understand. Because right now, I feel like I could make up my own backstory for my character, how they came to be in this limbo, how they died why the lands between is in the state it’s in, and my own story would be just as valid as anyone else’s. However, I’ve heard that the story for the game is in the item descriptions?

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So I may check out all the items I have and see what they have to say, what can I piece together. It is kind of intriguing to me to be placed in a game where the only bit of story that’s actually told is the very beginning. And I find it even more fascinating that a world-famous writer collaborated on this game, and there doesn’t really seem to be a scrap of actual story that I can find, so far. I wonder how may GRRM fans picked up the game, expecting political intrigue and to be told a story of a family or anything similar to his work, and then were disappointed when the game made them work for the story.

Stormveil Castle

Okay, I’m going to stop discussing my strange ruminations now. Onto Stormveil Castle.

I surprised myself by being able to beat Margit in one go. I didn’t expect to beat him on the first try and was shocked when it happened.

So when I went into Stormveil Castle, I thought that I was good. I figured I was going to be able to meet every challenge in the Castle, and it would be no problem.

Issues in Stormveil Castle

My first major issue was knight that is inside a door that gets shut behind you when you go in. It took me several tries to beat him. Then, after him, I missed a site of grace, so when I inevitably died, I was back at the outside of the castle again.

Then, the birds. The birds with the exploding barrels. I died to them so many times that my son started making fun of the sound of my character when she’s dying. But I kept on pushing. When I finally made it to the courtyard, I was able to sneak up the stairs and I didn’t have a huge problem with an area that was I really worried about going to.

The next thing that I didn’t realize I needed to be concerned about is the pots. I didn’t know how tough the big pots are when they start spinning. I didn’t die to any of them, but they were harder than I thought they would be to kill.

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Another section I went to was the under-part of the castle. I was able to kill the rats just fine, but there was this weird like serpent dragon thing that I died to like three times before I just ran past, and I was able to touch the bloodstain to move Rogier’s questline forward and just leave the area.

I did also kill a giant like a bunch. He was a lot easier to kill than I expected so I did it a bunch.

Beating Godrick the Grafted in Stormveil Castle

When I got to Godrick the Grafted, I did use the warrior princess lady for help, along with my own summon. I was able to beat him after three tries. The first try I got pretty close, the second one he killed me right away, and then the third one I beat him.

At this point, I haven’t played in a couple of days. But the thing is, I looked up where I’m supposed to take Godrick’s great rune, and I have to go back through Stormviel Castle, and I’m just dreading some of those areas. I’ll probably try it out this weekend.

Final Thoughts

I feel like I’m getting better at some things, but I do want to learn more faith magics. One other thing is that I need to find an outfit that will allow me to stand out in battle, because I will get confused as to who I am when I’m fighting.

Castle Morne in Elden Ring

I am currently sitting around level 34 or so. After I spoke with Kenneth Haight, I decided to go ahead and check out this Fort he needed to be cleared out. I struggled with that a bit, but I was able to get Fort Haight cleared, and I got half of a disc thing.

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Making my way to Castle Morne in Elden Ring

I then decided to travel down the Weeping Peninsula. I wasn’t ready to take on Stormveil Castle yet.

I enjoyed the area. First, I fought a demi-human in some ruins and got her staff. Then, I went up a tower or two. After that, I was able to finish out a catacomb and fight the boss. This area helped me feel like I was getting the game, I was doing better, I was handling the enemies. Feeling like things were going well.

Meeting Irina near Castle Morne in Elden Ring

As I got closer to Castle Morne, I met a girl with a blindfold on, her name was Irina. She asked me if I’d deliver a letter to her father. I agreed. I hoped that her father would come to her quickly.

When I first entered the Castle, I came across a gigantic pile of burned bodies, with a bunch of feathered demi-humans dancing on their corpses. The demi-humans were not difficult to fight, thanks to the wolf summons that I’ve been using. I was able to kill them after a few tries.

Inside Castle Morne in Elden Ring

After I went up a ladder, things got more difficult. There were some of the demi-humans flying, and I wasn’t sure how to do a jump attack. I just had to make due. I was able to fight my way through. Once, at the top, I found Irina’s father. But, then I remembered that I needed to fight the boss before delivering the letter.

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I was very nervous about the boss, because I’d heard that they are the “first real boss” but then other people say it’s not the first real boss. So I wasn’t sure exactly what the difficulty level was going to be. I did summon, and it took two tries, but I got it done. I was very proud of myself. But then, when I went to go back through Castle Morne in Elden Ring to give the note to Irina’s dad, I died like four or five more times, so I guess it all worked out.

Fighting the Boss of Castle Morne

The boss for the area moved strangely, and I think that the best way to go is to be aggressive. I’m finding that that is the way to win fights, to be aggressive, don’t hang back, get in there and swing. I’m sure it’s not going to work with everything, and I’m still figuring out how to get away, but it’s working better than hanging back.

What’s Next

Right now, I need to work on figuring out if blocking is even for me, or if I just need to get better at rolling, and I need to get better at knowing when to use my Ash of War, my heavy attack, my light attack, or my spells.

So that was my adventure working my way through Castle Morne in Elden Ring, I’ll update to discuss Stormveil Castle, but it may be more than one post because it’s a big area, and I’m worried about getting through it in one piece.

NPC’s and a Dragon in Elden Ring

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I’m definitely still in the beginning of Elden Ring. I’m currently at level 34, still using a samurai character. The last few times I’ve played, I’ve essentially gone around, killed some skeletons and talked to a bunch of NPC’s and I killed a dragon.

NPC’s

I talked to a guy named Kenneth Haight (he wants me to go to some unspecified fort and take it back for him), a girl that gave me Jellyfish ashes, and a pot, and Blaidd (he wants me to let him know if I see a guy somewhere, I forgot his name though). I also went to the Roundtable place and talked with several people there.

Normally, I am a player of linear one-person type games. I prefer horror games. I like to be able to play “intensely” for a few days, or several weekends in a row or whatever, and then be done with the game. But, Elden Ring, and all the NPC’s that are in the game, and just the vastness of the world makes it so that the idea of being done after a couple of weeks even is impossible.

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Because I do play a different kind of game, normally, I think that this game may be one that I pick up and put down. One that I play while I’m in between other games, that kind of thing.

One thing, I know this has to be on the wiki or something, but how do I know what to do for each NPC? Like, I talk to a person, and then later I have something for them, but how and when do I know when I’ll have the thing. Does the game ever let me know, does it make the object for the NPC a different color or indicate somehow who or where that item should go?

Dragon

The other thing I’ve done recently is kill a dragon in Caelid. It was a dragon that was just sitting there, and it didn’t take anything from me but time. Now, I have a bunch of dragon hearts and stuff, but I don’t know where the dragon church is.

So right now in the game, I feel like I need to find the dragon church, and then the fort that the guy wants me to help him with. I know that Blaidd also will help or need help with something, but I don’t know what, exactly. I also would really like to get something that will allow me to use magic.

Elden Ring: The Beginning

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I’m a late to the game. As with most things, I’m late to begin playing Elden Ring. I just started the game last weekend, and after I started, I read about a journaling technique that is used to help you learn. So I thought it would be fun to journal my way through. To see if it helps me learn the game. So here I go, journaling my Elden Ring experience.

Journal for Elden Ring

Basic Info

I’m using a Samurai. I’m currently at level 17, and I don’t dare go near anything that looks like a boss of any kind. So far, I’ve talked with Varre (sp?) at the very beginning, and I found Blaidd today. I spoke to a guy who was a bush. I also have my horse, Torrent, my Ashes of War, and my summon. Furthermore, I was able to locate the temple that allows me to get the glorious physick today, as well.

Today’s experience playing Elden Ring

I died a bunch today from falling. I actually ended up leaving a bunch of runes behind because I kept falling in the same spot, and I got sick of getting the runes and then falling again. Generally, though, I am starting to feel a little bit better about fighting. But I don’t dare face anything that is on a horse, or has a name.

I also, when I was going under some ruins, heard someone that needed help. But, I looked and looked, and I couldn’t find them, so I will be going back to that area to see if I can find them. I don’t remember what they said their name was.

I also found the map for West Limgrave, and I got some kind of axe something. Not sure exactly what that is for yet. I was able to upgrade my weapon as well using a smithing stone.

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Future Goals for Elden Ring

I am trying to make it to Caelid so that I can beat up the white dragon that is sleeping so that I can get a bunch of runes and level up. I also want to make it to a spot that has a big ball that if it falls off a cliff, I get a bunch of runes for as well.

For now, what I would like to be working on, while I’m trying to get to Caelid is to get better at aiming at enemies, because I always forget to do that in the heat of battle. Also, rolling, I need to get better at rolling out of the way or blocking.

Final Thoughts

The other thing, is how do I decide if I want to upgrade Faith or Intelligence? Or Arcane? Or all of them? Do I just find a spell or a weapon that needs one, and then go from there? So many questions. Elden Ring is very big, and I have a lot of questions that I can only answer by going through the process of playing.

The Hero’s Journey

The Hero’s Journey is the first plot type that I looked at when it first occurred to me that there was such a thing. I think it may have been the first one that appeared when I began a search. I feel like this plot type ends up in so many places, because it is so easy to recognize. Once I read about it, I immediately thought of Lord of the Rings. Joseph Campbell wrote a book called The Hero with a Thousand Faces. This book goes through all the stages of this plot type. Without further ado, here are the seventeen stages:

The Hero’s Journey: Stages

The Hero’s Journey

1. The Call to Adventure

As we’ve seen with Plotting: Freytag’s Pyramid, Plotting: The Three-Act-Structure, and Save the Cat Story Structure plots have a tendency to begin with a “day in the life,” The Hero’s Journey is no exception. Our hero starts out living their normal life, and then something happens, changes, or someone invites them to do something that starts them on their journey.

2. Refusal of the Call

This is also a typical moment. The hero doesn’t want to go on an adventure. They want to keep on living their life, but there are reasons that they cannot say no, or other forces that keep them from saying no.

3. Supernatural Aid

The hero receives some kind of otherworldly help in the beginning of their journey.

4. The Crossing of the First Threshold

This is where they take their first steps into the new world. They really begin their journey at this point.

5. Belly of the Whale

This stage represents the final separation of the hero from their known world and self. The hero is showing their willingness to fully immerse themselves in the unknown and change themselves for the better. The hero may have a minor setback at this stage, or some other struggle where they lose something.

6. The Road of Trials

The hero experiences a series of trials, usually in threes; before he is able to move forward in their journey. These are fluid and ambiguous. They will lose some and have to keep moving forward and gaining confidence in order to move successfully through the story.

7. Meeting with the Goddess

The hero meets someone who provides them with something that will help them later on.

8. Woman as the Temptress

Despite the poor name for this stage; essentially it’s about something that the hero wants, but shouldn’t have. It’s really about the differences between what should be and what is.

9. Atonement with the Father/Abyss

The point of the story that everything has been moving toward. This is a confrontation with an entity that holds the power of both life and death within it. The hero has to trust in the figure that they will be able to confront whatever it is they need to confront, and come out on the other end better/unscathed, etc. The thing given by the other figure earlier in the story will be helpful at this point. The two figures should be mirror images of one another.

10. Apotheosis

The hero reaches a greater understanding. They have learned the lesson that they needed to learn.

11. The Ultimate Boon

The goal of the quest was achieved. Whatever the hero set out to do, was done.

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13. The Refusal of the Return

Having found success in the other world, the hero does not want to return to the ordinary world.

14. The Magic Flight

The hero may have to run with the boon, if they have angered the gods, or have made them jealous by winning it.

15. Rescue from Without

Just as they needed aids and helpers to begin their journey, the hero may need help getting back to the ordinary world. This is particularly true if they were wounded or weakened.

16. The Crossing of the Return Threshold

This one seems a bit overly complicated. The hero, not only needs to return to regular life. But, they also need to retain the wisdom they gained on their journey. And they need to share that wisdom with the people around them. That’s a little hard to fit into the last chapters of your novel.

17. Master of Two Worlds

In the end, the hero will be a master of both their inner and outer worlds. They will be happy in both.

So, those are the stages of The Hero’s Journey. Joseph Campbell’s book on the subject was published in 1949, so you will forgive a lot of outdated phrasing. However, you can easily see how any adventure story can fit into the stages. Campbell studies a lot of myths from a lot of different cultures to come up with the ways in which we tell stories across cultures.

This information is always good to know as a teller of tales, because, no matter what kind of stories you want to weave; you are adding to the tapestry of your own culture. You are putting your own mark in your way, making your own folklore if you will. Adding your own voice to the many that have come before you. And it matters. Allow your voice to be heard, remember that the way you see the world is important, your views are important. Your way telling of Beauty and the Beast or that incident that happened a couple of years ago that’s now family legend; it’s yours, and it’s important. I suppose that’s a post for another day though.