Silent Hill 2 Review

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I recently played through the Silent Hill 2 Remake; at the end of 2025. Since I didn’t get to this until recently, I am a little later to the party. However, it is a horror classic. So, I would like to write my thoughts out in this Silent Hill 2 review/interpretation of the story.

Originally coming out in October of 2024, Silent Hill 2 Remake was developed by Bloober Team and published by Konami. Expectations were very high because the original game is considered to be one of the greatest horror games of all time. People thought that it was either going to be an awful game and that Bloober Team would never make another game again from the shame of the thing. Or, that it would be an amazing remake and everyone would love it. Luckily, it was the second.

Because I am an Xbox gamer, I had to wait for an entire year from the time it released until it was available on my system. In that time I was able to watch some of my favorite streamers play the game, and talk about the game and I watched as everyone talked about how the game was true to its roots, and how well it played, etc.

What is Silent Hill 2 Remake About?

Silent Hill 2 Remake follows James Sunderland as he goes to the town of Silent Hill. James goes to Silent Hill because he received a letter from his deceased wife asking him to meet her in “our place.”

Sparsely populated is the town. There is a suffocating fog. The residents are monsters. Some of them have sexy boots on, some are all legs, and some of them have stitching all the way up their bodies and they crawl on the ground. James finds a few other normal people, but they are battling their own demons.

The other world. When Silent Hill changes into the other world, it becomes rusty and the people that are in it change as well. The enemies in the other world are similar and they fight similarly but they look different from the ones in Silent Hill.

What’s really going on in Silent Hill 2 Remake?

My take on what is happening. I believe that Silent Hill represents a type of Limbo. Or purgatory for James. I can’t say if James is alive or dead during the gameplay. But I believe that he has an immense amount of guilt and other unresolved issues. During the gameplay he has to resolve/come to grips with/admit that they exist in order to move on or not.

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James enters the world, looking for someone that he lost. In the first scene, we see him staring at himself in the mirror. It’s as if he doesn’t know how he got there. His car is there, but in the game, he never gets into it; he never drives into or out of Silent Hill. His looking into the mirror could represent how things are backwards, upside down, or otherwise reversed for him.

Characters in Silent Hill 2 Remake

As the game goes on, we meet Angela, who is also looking for someone. Her mother. Angela keeps on repeating “have you seen my mama” which makes her seem like a young child even though she’s an adult. James first encounters her in a graveyard, which indicates that she’s also searching for someone who has passed away. When he asks Angela if she would like to come with him for safety she refuses and acts oddly afraid of him. Later in the game, it is revealed that Angela killed her father after he did something awful to her. Angela is a representation of fear and how dangerous fear can be when it’s backed into a corner.

James meets a woman named Maria, who’s the next important character. She looks like his wife. But she acts and dresses very differently. Gamers have discussed the meaning of Maria for years. The consensus I found was that she represents all the physical wants/needs that James had, but was unable to get because his wife was sick in the hospital.

The next character is Laura, a little girl who says that she knew Mary, and who makes life difficult for James in Silent Hill. Near the end of the game, Laura gives James a letter that Mary wrote to her and it talks about how she wishes that they could go and live together like they talked about. So, the letter makes me believe that Laura represents the future that Mary wanted. The family and normal things that she didn’t get to have.

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The final character is Eddie. Eddie is a representation of the darkest parts of James. He gets offended easily, he eats junk food and over-reacts. My interpretation is that Eddie is the extreme version of all of the dark desires that a person could have. He killed people who made him angry, and he thinks everyone is out to get him. He has similar coloring to James (blonde hair and blue eyes); it’s as if he’s a reversed mirror, a foil showing James, “this is the worst you could be.”

Silent Hill 2 Remake Review, Thoughts on Themes and Interpretations

This game is a great example for something that you can play/interpret multiple ways. Anyone can play the game and think “oooh creepy” and then finish and shrug and enjoy the experience and move on. But someone that is really looking to dive into the game can get a lot out of it.

There are numerous interpretations of the game, many things that I haven’t explored yet for myself. I watched a video that stated that James’s wife is in the car. However, I didn’t see or notice her in there. But it definitely is possible.

My belief that he is dead is based on the weird state of the town, and how impossible time moves, the way that he harbors guilt, but he can’t face what he’s done. The other people in the city, except for the child, Laura, have guilt. I do think that they are all there to reflect different aspects of James back to him, and help him to come to his realization that he killed his wife.

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I have read other stories where the protagonist has a hard time coming to terms with the fact that they died. A lot of weird things happen around them, and they just accept it. By the end of the story, they do come to terms with their own death, but it takes a lot for them to realize that they died and they are in limbo/purgatory. I feel like James is in the same situation, where he is being punished for the sins he committed during his lifetime, but he hasn’t yet come to terms with the fact that he’s dead.

Another option that people brought up is that he is going to commit suicide. He has killed his wife, and she’s in the car. And he plans to drown himself in Toluca Lake. Also, the letter he has, apparently, is blank by the end of the game. I didn’t check it at the end. Also, I didn’t think to check it when I got close to completing the game. Furthermore, I got the “leave” ending where he and Laura leave together. I’ve only played through once, and so I haven’t gotten any other endings.

Beating Radahn

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At this point, I’ve been playing Elden Ring for around a hundred hours. I’ve beaten the first boss, Margit. And the second boss, Rannela, with her weird egg. And now, I’ve also gone and done a beating [on] Radahn.

I found that the area after Stormveil Castle. The Academy of Raya Lucaria was particularly difficult. I ended up having to farm runes. I did this several times before I was levelled up enough to get through the Academy and those sorcerers.

After the Academy, Caria Manor was relatively easy, and then going into Caelid was scary, but doable.

But, Radahn?

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He was the hardest boss I’ve faced so far. I’m not certain how many times I fought him. I kept jumping off my horse, Torrent. It wasn’t too hard to get the strategy down for fighting him.

The strategy is simple, but the execution is hard. The strategy (at least for me) is to grab all of the NPCs available, and then shoot Radahn with either Loretta’s Great bow or Rock Sling. Keep riding around and keep grabbing the NPCs as they become available. Stay out of his range, run if needed, and shoot at him every chance you get. It was using this method, and by being very careful, that I was finally able to beat him. Every time I got close to him, he would kill me. Using this method, I was able to beat him. If I can beat him, anyone can beat him. It really takes patience and willingness to change your attack method as you figure out what works.

When I finally beat him, it was a surprise. I wasn’t expecting it would happen.

Going into the depths and getting the mimic wasn’t very difficult. This game is weird because sometimes things will be so hard, that I have to find another way, or look up a strategy, but then, other things will be surprisingly easy, and I’ll get through it without a problem. It’s this weird balancing act where sometimes I’m so frustrated at how hard it is, and then I feel awesome because of how good I am.

At this point, I’m in Volcano Manor, but I’m pretty sure I’m not supposed to finish it. I also need to go to the Shaded Castle. And then, I suppose it’s up to the Capital. That’s after the Lake of Rot, once I find that Mushroom outfit, of course.

Stormveil Castle

Right now, I am around a level 40. I wanted to discuss a couple of things that happened between the Castle Morne experience and Stormveil Castle, but I feel like Stormveil ends up coloring everything else. I’ll try to go through everything.

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Before discussing Stormveil Castle

Irina’s Quest

First of all, I still get annoyed every time I think about going all the way through the Castle Morne quest, talking to Irina, delivering the letter to her father, and then she dies anyway? What kind of game is this, what kind of world is this, what is going on?

What is the Story of Elden Ring

Actually, to bring up another point. What is the Lands-Between? Is it Limbo? Are all the player characters dead, but have yet to be judged? Is that why religion plays such a large role in the game? The “lands between” is just such an interesting name. The fact that we are playing as a “tarnished.” What does tarnished mean, how did we get to be tarnished, what tarnished us? I know that all the big bosses are demi-gods. But why were they dead, and why do they now need to be killed?

What is the Lands-Between

Also, what are we doing for the world of the lands between? I’m hoping that these questions will be answered in gameplay. That the story will lay itself out for me to understand. Because right now, I feel like I could make up my own backstory for my character, how they came to be in this limbo, how they died why the lands between is in the state it’s in, and my own story would be just as valid as anyone else’s. However, I’ve heard that the story for the game is in the item descriptions?

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So I may check out all the items I have and see what they have to say, what can I piece together. It is kind of intriguing to me to be placed in a game where the only bit of story that’s actually told is the very beginning. And I find it even more fascinating that a world-famous writer collaborated on this game, and there doesn’t really seem to be a scrap of actual story that I can find, so far. I wonder how may GRRM fans picked up the game, expecting political intrigue and to be told a story of a family or anything similar to his work, and then were disappointed when the game made them work for the story.

Stormveil Castle

Okay, I’m going to stop discussing my strange ruminations now. Onto Stormveil Castle.

I surprised myself by being able to beat Margit in one go. I didn’t expect to beat him on the first try and was shocked when it happened.

So when I went into Stormveil Castle, I thought that I was good. I figured I was going to be able to meet every challenge in the Castle, and it would be no problem.

Issues in Stormveil Castle

My first major issue was knight that is inside a door that gets shut behind you when you go in. It took me several tries to beat him. Then, after him, I missed a site of grace, so when I inevitably died, I was back at the outside of the castle again.

Then, the birds. The birds with the exploding barrels. I died to them so many times that my son started making fun of the sound of my character when she’s dying. But I kept on pushing. When I finally made it to the courtyard, I was able to sneak up the stairs and I didn’t have a huge problem with an area that was I really worried about going to.

The next thing that I didn’t realize I needed to be concerned about is the pots. I didn’t know how tough the big pots are when they start spinning. I didn’t die to any of them, but they were harder than I thought they would be to kill.

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Another section I went to was the under-part of the castle. I was able to kill the rats just fine, but there was this weird like serpent dragon thing that I died to like three times before I just ran past, and I was able to touch the bloodstain to move Rogier’s questline forward and just leave the area.

I did also kill a giant like a bunch. He was a lot easier to kill than I expected so I did it a bunch.

Beating Godrick the Grafted in Stormveil Castle

When I got to Godrick the Grafted, I did use the warrior princess lady for help, along with my own summon. I was able to beat him after three tries. The first try I got pretty close, the second one he killed me right away, and then the third one I beat him.

At this point, I haven’t played in a couple of days. But the thing is, I looked up where I’m supposed to take Godrick’s great rune, and I have to go back through Stormviel Castle, and I’m just dreading some of those areas. I’ll probably try it out this weekend.

Final Thoughts

I feel like I’m getting better at some things, but I do want to learn more faith magics. One other thing is that I need to find an outfit that will allow me to stand out in battle, because I will get confused as to who I am when I’m fighting.

Castle Morne in Elden Ring

I am currently sitting around level 34 or so. After I spoke with Kenneth Haight, I decided to go ahead and check out this Fort he needed to be cleared out. I struggled with that a bit, but I was able to get Fort Haight cleared, and I got half of a disc thing.

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Making my way to Castle Morne in Elden Ring

I then decided to travel down the Weeping Peninsula. I wasn’t ready to take on Stormveil Castle yet.

I enjoyed the area. First, I fought a demi-human in some ruins and got her staff. Then, I went up a tower or two. After that, I was able to finish out a catacomb and fight the boss. This area helped me feel like I was getting the game, I was doing better, I was handling the enemies. Feeling like things were going well.

Meeting Irina near Castle Morne in Elden Ring

As I got closer to Castle Morne, I met a girl with a blindfold on, her name was Irina. She asked me if I’d deliver a letter to her father. I agreed. I hoped that her father would come to her quickly.

When I first entered the Castle, I came across a gigantic pile of burned bodies, with a bunch of feathered demi-humans dancing on their corpses. The demi-humans were not difficult to fight, thanks to the wolf summons that I’ve been using. I was able to kill them after a few tries.

Inside Castle Morne in Elden Ring

After I went up a ladder, things got more difficult. There were some of the demi-humans flying, and I wasn’t sure how to do a jump attack. I just had to make due. I was able to fight my way through. Once, at the top, I found Irina’s father. But, then I remembered that I needed to fight the boss before delivering the letter.

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I was very nervous about the boss, because I’d heard that they are the “first real boss” but then other people say it’s not the first real boss. So I wasn’t sure exactly what the difficulty level was going to be. I did summon, and it took two tries, but I got it done. I was very proud of myself. But then, when I went to go back through Castle Morne in Elden Ring to give the note to Irina’s dad, I died like four or five more times, so I guess it all worked out.

Fighting the Boss of Castle Morne

The boss for the area moved strangely, and I think that the best way to go is to be aggressive. I’m finding that that is the way to win fights, to be aggressive, don’t hang back, get in there and swing. I’m sure it’s not going to work with everything, and I’m still figuring out how to get away, but it’s working better than hanging back.

What’s Next

Right now, I need to work on figuring out if blocking is even for me, or if I just need to get better at rolling, and I need to get better at knowing when to use my Ash of War, my heavy attack, my light attack, or my spells.

So that was my adventure working my way through Castle Morne in Elden Ring, I’ll update to discuss Stormveil Castle, but it may be more than one post because it’s a big area, and I’m worried about getting through it in one piece.

Elden Ring: The Beginning

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I’m a late to the game. As with most things, I’m late to begin playing Elden Ring. I just started the game last weekend, and after I started, I read about a journaling technique that is used to help you learn. So I thought it would be fun to journal my way through. To see if it helps me learn the game. So here I go, journaling my Elden Ring experience.

Journal for Elden Ring

Basic Info

I’m using a Samurai. I’m currently at level 17, and I don’t dare go near anything that looks like a boss of any kind. So far, I’ve talked with Varre (sp?) at the very beginning, and I found Blaidd today. I spoke to a guy who was a bush. I also have my horse, Torrent, my Ashes of War, and my summon. Furthermore, I was able to locate the temple that allows me to get the glorious physick today, as well.

Today’s experience playing Elden Ring

I died a bunch today from falling. I actually ended up leaving a bunch of runes behind because I kept falling in the same spot, and I got sick of getting the runes and then falling again. Generally, though, I am starting to feel a little bit better about fighting. But I don’t dare face anything that is on a horse, or has a name.

I also, when I was going under some ruins, heard someone that needed help. But, I looked and looked, and I couldn’t find them, so I will be going back to that area to see if I can find them. I don’t remember what they said their name was.

I also found the map for West Limgrave, and I got some kind of axe something. Not sure exactly what that is for yet. I was able to upgrade my weapon as well using a smithing stone.

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Future Goals for Elden Ring

I am trying to make it to Caelid so that I can beat up the white dragon that is sleeping so that I can get a bunch of runes and level up. I also want to make it to a spot that has a big ball that if it falls off a cliff, I get a bunch of runes for as well.

For now, what I would like to be working on, while I’m trying to get to Caelid is to get better at aiming at enemies, because I always forget to do that in the heat of battle. Also, rolling, I need to get better at rolling out of the way or blocking.

Final Thoughts

The other thing, is how do I decide if I want to upgrade Faith or Intelligence? Or Arcane? Or all of them? Do I just find a spell or a weapon that needs one, and then go from there? So many questions. Elden Ring is very big, and I have a lot of questions that I can only answer by going through the process of playing.

Writing Inspiration: The Backrooms

This is the third time I’ve posted about writing inspiration. The first two times I talked about how folklore is inspirational to my own writing, and then I wrote about why you may want to look for things that are inspirational for your writing, and times when it’s not a great idea. But for post number three, I would like to talk about a particular piece of folklore that I find bizarre, strange, and something that provides me with writing inspiration.

The Backrooms

The backrooms started as a simple comment on 4chan. The idea is that a person can accidentally ‘noclip’ out of reality. The person then falls into the backrooms. The original comment about the rooms: “If you’re not careful and you noclip[a] out of reality in the wrong areas, you’ll end up in the Backrooms, where it’s nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in
God save you if you hear something wandering around nearby, because it sure as hell has heard you” (https://en.wikipedia.org/wiki/The_Backrooms)

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There are a lot of pieces of media about The Backrooms. I find the idea fascinating (obviously, I am not alone). Thinking about a place that is maybe another dimension. But it’s full of empty spaces, ones that are supposed to be filled. The horror of the idea comes from the wrong-ness. Think about walking into your office one day and it’s empty. No people, no office equipment. Just you and the lights buzzing above you, and you can’t find your way out.

They say that the game Control was inspired by The Backrooms. Which I can see. Although, I think the spaces in the game are more haunted or infected rather than empty.

The Backrooms Writing Inspiration

I think that falling into a separate dimension. One that appears empty, but has monsters lurking. It is fascinating, frightening, and ripe for story. The videos that you can find on YouTube all show people fall into The Backrooms. They then wander around as if they are okay with the situation. If I fell into an alternate dimension that was full of empty offices, I would be the opposite of okay.

I wouldn’t wander around until something ate me. But, that’s where good plot lies, it’s in those bad decisions. I think, that if I fell into another dimension. I would scream. And yell. I would ask for help. I wouldn’t wander around unless a lot of time passed. And I was hungry.

Writing Inspiration

There are a million different stories here. There is even a genre. Portal jumping, it’s called, when a person from one place lands in another. The portal that people fall into is malevolent. It wants to kill the people who fall into the world. The only thing that inhabits The Backrooms is a monster.

On my last post, I talked about making a list of things that inspire you. On my list would be The Backrooms. I will go back to it, when I am done with my current project. I’ll think about what I can pull from the idea of The Backrooms, how it can inspire my writing.

Thank you for reading, and please let me know if you would like to know about other pieces of folklore or other things that are writing inspiration to me.

Inspiration Part 2

In my last post, I talked about how I was going to talk about things that inspire me. I feel like it’s a little disingenuous to talk about those things without first talking about why it’s okay to find inspiration or look for inspiration, as long as you have your writing habit.

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First, let’s talk about times when waiting for inspiration may not be a good idea.

  • You have a deadline approaching.
  • You are in the middle of a piece of writing.
  • You are collaborating, and your writing partner(s) need you to write your part, so they can write their part.
  • Your editor/agent/publisher is waiting on your writing.

Essentially, when you have a piece that you are actively working on, you have a deadline, or you have someone that is waiting on you. You need to write, not wait for the inspiration to strike for the perfect piece of writing.

So it’s important to make sure that you have a writing habit when you have deadlines or when other people are counting on you. Because you can’t just sit around and hope to come across something that will inspire your best work in these cases. It’s always good to have the habit ingrained so that when you come to the point where you have to do it, you are already doing it anyway, so you don’t feel like it’s a huge deal to sit down and do it.

When is it okay to wait for inspiration?

  • You are in between projects.
  • You don’t have deadlines.
  • No one is waiting for you to write your piece.
  • You aren’t in the middle of anything.

In my opinion, if you just finished a draft, or you just turned something in. Go ahead and give yourself some time. Take a break. Inspiration should be something that you are constantly gathering while you are working on anything, at any time.

Tuck that inspiration away. Make a list on something. Say a movie had a great world, but it didn’t dive into an aspect, you want to know more. That’s inspiration. Write down the name of the movie. But, do NOT start a new project. Finish your current project, write to the end. Then, when you are done, go back to your list of inspirational things, and see what feels the best, what feels like the story you want to write?

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If you have a list, you can go back to all the things that were inspiring to you, and you can watch them, or read them again, or look at them or whatever, and they can inspire you all over again. It’s important to allow everyday life to be inspiring, and to remember what is inspiring. But it is also important not to just sit and wait, to keep your writing habit and write every day.

So, in conclusion, it’s okay to look for inspiration when you don’t have a writing project. But it isn’t a good idea to wait around for inspiration when you have a deadline and others waiting on you. It is also very important to keep your writing habit and to write every day. So, even if you are in between writing projects, still write something.

Writing Inspiration: Folklore

One of the common pearls of wisdom about writing is to do it everyday. Another is that you aren’t supposed to wait around for inspiration. However, in my experience, writing inspiration is an important piece of the overall writing journey. And I’d like to start discussing this by talking about folklore.

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Writing Inspriation

Folklore

Folklore is something that is misunderstood. People think of folklore as the fairy or folk tales, or maybe the old wives tales that were told by the people of “long ago” and while those things can be helpful in finding some types of inspiration; I am thinking about the broader definition of folklore, the one that folklorists use today. The one that says that folklore is the expression of the body of culture shared by a particular groupd of people.

Definition

This definition means that folklore is everywhere. It can be as simple as a song that your work team plays every time a new member is added, or leaves. That is a piece of folklore for your team’s subgroup or group culutre at work. And as a writer, you can stuff that little piece of culutre away for future use in a story.

Writing Inspriation:

Folklore and the Internet

Another place rife with folklore and therefore inspiration is the internet. The internet has memes, which are folkloric, in fact, there are folklorists that study memes, meme-culture and where memes come from. You know those websites that discuss the origins of memes? Those have to have been started by folklorists, because they are fascinated–not only by internet-culture–but specifically by meme-culture. These are people who have masters degrees mind you, and they work “in the field” gathering information. Something to think about. I know I do. There are archives, in libraries gathering information on memes for future generations of academics to ponder and write papers on.

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One of the internet places that I find absolutely full of inspirational, and also one that is completely folkloric, is the urban legend. There are almost too many to choose from. Typically, when these were told to one another, it was always someone’s sister’s cousin who heard the thing. But now it’s on websites where these legends begin. I want to take some time to explore the different sites, talking about the inspiration that I’ve found. And how they have inspired me and to what end.

Thank you for reading this far, I am looking forward to diving into the things thave have brought me writing inspiration lately and sharing them.